Case Study: 3D Object Creation

Challenge  Stephens House and Gardens is a Victorian house and gardens in north London with a small museum dedicated to the work of its former owner, the industrialist Henry “Inky” Stephens. The house has prided itself on being a focal point for the local community and engages with local schools in educational activities, but with… Read More

Case Study: MelodyVR

Challenge  MelodyVR was an early-stage startup with ambitions to live-stream music gigs in Virtual Reality. They had funding, they had content. But they needed to deliver this content to consumers. Solution MelodyVR needed to be able to quickly iterate their concepts for video streaming and VR applications. This required flexible and dynamic back-end APIs and… Read More

Lockdown 3D object creation

As the UK entered Coronavirus lockdown, Tim and I began working on our idea for a cloud pipeline to generate 3D digital objects. 3D objects are becoming increasingly common and valuable. They are the building blocks of all Virtual Reality and Augmented Reality experiences and more and more organisations are trying to use them in… Read More

MelodyVR – The power of the live gig

MelodyVR have developed a new way to experience music by providing streamed 360° VR experiences of recorded and live performances. The service was launched in May 2018. Capturing live music performances in 360° from multiple camera positions generates huge quantities of data that needs storing securely, processing and transcoding into formats that are suitable for… Read More